Categories
Racing

Test Drive Unlimited

A portable version entry in the respected Test Drive franchise, based on Eden Studios’ next-gen Test Drive Unlimited. Test Drive Unlimited system retain most of the core gameplay features of next-gen games, including endless miles of streaming Hawaiian roads, server-based online play, over 70 luxury supercars, multiplayer and single-player modes, player-created races, car upgrades and downloadable content. Packed with many of the world’s most luxurious vehicles, more than one thousand miles of open Hawaiian roads, a challenging single player game and a host of online options for PSP, Test Drive Unlimited is M.O.O.R.: Massively Open Online Racing. In addition, enhancements have been made to the single player game with an Arcade Race mode for snack-sized play.

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Categories
Action / Adventure

Power Stone Collection

Power Stone Collection brings the great action of the Power Stone series together on one disc! Arcade mode allows a single character to put their skills to the test against a lineup of computer controlled opponents. Unlock a variety of bonus features, including weapons, characters, galleries, additional modes and more. As an added bonus, the four additional characters from Power Stone 2 have been made available for Power Stone, bringing the total to 15 playable characters! Upgraded camera system – Players get a wider view of the action, tailored for the PSP screen Toggle between wide, mid and close range views of the action at any time Unlockable bonuses including new weapons & items Ad hoc multiplayer.

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Categories
Racing

Need for Speed Carbon


Need for Speed Carbon delivers the next generation of adrenaline-filled street racing as players face the ultimate test of driving skill on treacherous canyon roads. What starts in the city is settled in the canyons as Need for Speed Carbon immerses you into the world’s most dangerous and adrenaline-filled form of street racing. You and your crew must race in an all-out war for the city, risking everything to take over your rivals’ neighborhoods one block at a time. As the police turn up the heat, the battle ultimately shifts to Carbon Canyon, where territories and reputations can be lost on every perilous curve. Need for Speed Carbon delivers the next generation of customization giving you the power to design and tweak your crew’s cars in every way using the ground-breaking new Autosculpt technology. Represent your car class, your crew, and your turf in Need for Speed Carbon, the next revolution in racing games.

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Categories
Action / Adventure Fighting

Fighting Fantasy: Talisman of Death


Brought to PlayStation Network’s PlayStation Minis library as a faithful adaptation of Steve Jackson and Ian Livingstone’s legendary Fighting Fantasy series of game books, Fighting Fantasy features a Tarot Card character generation system, and the classic dice-rolling rule set you know and love, with optional all-new Battle and Test Your Luck systems for bold adventurers to explore.

In Talisman of Death, the once peaceful world of Orb is in terrible danger. Dark forces are at work to unleash the awesome might of the Evil One. Your mission is to destroy the Talisman of Death before the dark lord’s minions reach you. But beware! Time is running out…

To keep both existing fans and newcomers happy with their treatment of the license, developer Laughing Jackal have included ‘Classic’ and ‘New’ game modes. The ‘Classic’ game mode very closely emulates the format of the original books, while the ‘New’ mode adds a range of all-new features to really capitalize on the console medium, providing greater visual excitement and giving power to the player, rather than to arbitrary “virtual dice rolls” which the player can’t influence.

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Categories
Action / Adventure

Free Running Fixed

Parkour, the art of movement, is less a sport and more a way of life. Its participants, known as Free Runners or Traceurs, view the environment and its
obstacles, urban or natural, as a series of challenges to be overcome. To the Traceurs, parkour has a philosophical appeal: they feel transformed by the
experience, free from the grind of city life. Since its inception in Paris during the mid-1980s, it has spread across the globe and now has an international
army of exponents and enthusiasts. In Free Running, the concrete jungle becomes your urban playground as you run, vault, jump or climb over obstacles in
the most fluid and flowing manner possible. Test the boundaries of human ability as you perform death-defying leaps and jaw-dropping trips across inner-city
rooftops. To be crowned King of Parkour, you must master over 50 moves, tricks and stunts including ‘Kong Vaults’, ‘Pharaoh Climbs’, ‘Rail Split Vaults’
and ‘Vertical Wall Runs’ in a variety of game modes while racing against human or computer-controlled competitors.

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Categories
Action / Adventure

Shadow Warrior

Lo Wang. Master ninja assassin for 20 years. A Shadow Warrior. Shadow warriors are the best of the best, and Lo Wang was the best of the Shadow warriors. Every top company in Japan had a shadow warrior… a protector, a negotiator, a cleaner. Lo Wang worked for Zilla Enterprises, a conglomerate with control in every major industry. Too much control. Power corrupts, and Master Zilla’s corporation was corrupted to the core. Lo Wang discovered Master Zilla’s demonic scheme to rule Japan, using creatures summoned from the dark side. A man of honor, Lo Wang quit. But one as powerful as Wang either must be on your side, or on no one’s side. Master Zilla unleashes his creations for their first test: to kill a single man, a shadow warrior.. Lo Wang!

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Categories
Action / Adventure

Free Running Fixed

Free Running Fixed
Parkour, the art of movement, is less a sport and more a way of life. Its participants, known as Free Runners or Traceurs, view the environment and its
obstacles, urban or natural, as a series of challenges to be overcome. To the Traceurs, parkour has a philosophical appeal: they feel transformed by the
experience, free from the grind of city life. Since its inception in Paris during the mid-1980s, it has spread across the globe and now has an international
army of exponents and enthusiasts. In Free Running, the concrete jungle becomes your urban playground as you run, vault, jump or climb over obstacles in
the most fluid and flowing manner possible. Test the boundaries of human ability as you perform death-defying leaps and jaw-dropping trips across inner-city
rooftops. To be crowned King of Parkour, you must master over 50 moves, tricks and stunts including ‘Kong Vaults’, ‘Pharaoh Climbs’, ‘Rail Split Vaults’
and ‘Vertical Wall Runs’ in a variety of game modes while racing against human or computer-controlled competitors.

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Categories
Archives

Ghosts N Goblins

Ghosts ‘n Goblins presents quite a challenge to players brave enough to take on the role of Arthur and delve into the realm of demons and monsters to rescue the kidnapped princess. Choose your weapons wisely and take advantage of their strengths to deal with the situation at hand. Pass through the six gates that stand between you and Astaroth, and teach him a lesson in chivalry he’ll never forget. Demonstrating a high level of technical prowess for a game of its era, Ghosts ‘n Goblins presents a unique and unforgettable universe. The stage for adventure is set. Are you up to the test?

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Categories
Uncategorized

Autoescuela Aprueba Conmigo Spanish

Spanish native game software publishers Micronet Producers and Distributors. Scheduled 2009 winter PSP, PC and NDS to launch mainframe utility software simulation of the traffic law: “I simulated driving school” (Autoescuela Aprueba Conmigo), At present for the official website has been officially opened, and released some pictures and information, Players information for you. New work, “Simulation of my driving school” (Autoescuela Aprueba Conmigo) is a practical driving simulator to study the theory of utility software. Players in the game’s goal is to be able to drive a different vehicle drivers, by driving a different vehicle to accomplish different tasks, from the game slowly upgrade their standard of driving. Software can also help users to learn in 2009 to prepare a new version of the official theory test.

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Categories
Music

Pop Music Portable MULTI2

Content – According to the internet, Pop’n’Music Portable is a port of the arcade game Pop’n’Music 15: Adventure. It features 82 songs, a number that blows anything else I’ve seen in portable music games out of the water. As if this wasn’t enough, each song has seven note charts: one for 5, 7 and 9 button mode respectively, a hyper (i.e. usually significantly harder) chart for each button mode, as well as an EX chart, which is what you see in those videos titled “Crazy Japanese Guy Playing Music Game”. Really, I wonder if the developers themselves can beat them, or if they just put them in there to see if someone else steps up and does it. Every song is associated with a character, who will dance in a window displayed next to the notechart and is animated with a surprising amount of detail. The soundtrack itself is also top-notch, featuring a variety of original songs, remixes of tunes from classic Konami games and a few licensed songs that you might have actually heard before – the opening song of Neon Genesis Evangelion, as well as Tales of the Abyss’ intro song are in here. You will find vocalised J-Pop and Rock songs, great instrumentals and some intentional joke songs. The soundtrack is very Japanese, however, so not everyone will like it. It also features some hilarious Japlish lyrics, for example: “I want to fire, take me to the higher!” Most songs are in Japanese, though.

I also like how you pass songs in this game. Instead of losing “health” for missing notes, you get a Groove Gauge that charges or depletes according to your performance and is nearly empty at the beginning. To clear a song, you have to charge it past a certain level. It works very well in this game and is more fun, because instead of getting punished for playing badly, you get rewarded for playing well. Nothing feels better than pushing the Groove Gauge just over the edge by hitting the final note in a tough song.

Controls – If you have ever seen an actual Pop’n’Music arcade machine, you might wonder how the controls work on the PSP. The answer is, not too well initially, but you get used to it. 5-Button mode works fine, and 7B mode may take some practice, but 9B mode is the real problem. Seriously, pick up your PSP and try to figure out an intuitive control scheme for a music game that has nine columns for notes displayed in a horizontal line. You won’t be able to as the PSP doesn’t have enough buttons to emulate that. The game suggests, from left to right: Left, L, Up, Down, Right or Square for the middle note, Triangle, X, R, Circle. Jumbled as that may seem, it actually makes sense when you play the game, and is about as good as it could get. You can set up your own custom control scheme if you want to, but after spending some time with the game I would recommend not doing so, especially because it will almost certainly make certain chords impossible to hit. It will take you hours to get used to the default button layout, especially if you already learned DJ MAX, but you will eventually learn it.

Adventure Mode – One of the game’s main features, which can also be seen on many screenshots, is the Adventure Mode. Here, you jump around on a board-game like map and run into characters who will challenge you with missions. To clear those, you will have to pass a certain song and also deal with at least one Norma. Normas are special requirements, e.g. getting a 100 note combo or reaching 80.000 points. It can also mean any kind of visual effect that ranges from mildly obtrusive to making the game almost unplayable, e.g. changing the look of the notes or having the enemy character dance on top of the notechart. Konami got really creative here, and some of these distractions are downright funny.

For clearing missions in Adventure Mode, you get Pop Points that you need to be able to take the Popper’s Test. Passing the Popper’s Test increases, you guessed it, your Pop Level. This is needed to unlock harder missions and tear down certain barriers on the map. The map jumping itself can also get pretty challenging, as the board features teleporters, trap floors and other hazards. You can also unlock items that make exploring the map easier. This mode is surprisingly long, by the way – completing it will take you no less than 15 hours.

Adventure Mode initially seems like the best idea ever, but it is insultingly easy. The game literally forces you to play every mission on easy mode first, which is confined to 5-Button-Mode. Optional difficulties feature 7- and 9-Button-Mode as well as tougher requirements, but you get absolutely nothing for beating them and the game doesn’t even bother to check them off, so you have to keep notes if you want to know which missions you have beaten. Considering the length of Adventure Mode and the fact that 51 out of the game’s 82 songs have to be unlocked here, what seems like a great feature early on quickly becomes a mandatory exercise in boredom. Don’t get me wrong, it’s commendable that the game offers easy missions even at the end, so nobody will face a roadblock and end up not being able to unlock later songs – it just shouldn’t force you to play on easy.

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Categories
Archives

Test Drive Unlimited


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